![]() To be fair, Rare itself has downplayed the role of Game Pass in Sea of Thieves’ enduring success. ![]() Until, years later, I returned - and that return is further proof that this sort of game can thrive and be given a thrilling new lease of life by services like Xbox Game Pass. After some riotous fun online, I fell off Sea of Thieves. ![]() To see this content please enable targeting cookies. It felt like it was destined to be another one of those service-like games that’d be good, but ultimately sink, unable to hold player interest. It had strong ideas, and a whole lot of developer Rare’s trademark heart, but it also just didn’t seem like… enough. When Sea of Thieves first released, I liked it well enough - but I also thought it was probably going to end up struggling. For an ever-improving service game like Sea of Thieves, Game Pass seems like where it's always belonged.
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